Welcome Network Guest!
You must be a registered member in order to use this feature. You can get started below.

Team Fortress HQ - News
Select A Page: 1...   7   8   9  | Number Of Stories To Show: 10, 20, 50

Free Weekend For Germany

Wednesday 2 January 2008 | Post a comment

Gamers in Germany will get a free taste of Team Fortress 2 this weekend. Valve has announced that German Steam users will be able to play Team Fortress 2 all weekend without having to purchase the game. For more information on the offer, head on over to Steam Games.
"All gamers in Germany may experience what many are calling the best multiplayer game of 2007 during the Team Fortress 2 Free Weekend, offered exclusively to German gamers via Steam January 4th through 6th.

The Free Weekend is open to all gamers in Germany during the event. To participate, simply visit steamgames.com and install the free client. To maximize the free play time, Team Fortress 2 is available now for pre-loading, so players can have everything installed and ready to play the moment the Free Weekend begins on Friday, January 4."

Team Fortress 2 Update

Monday 31 December 2007 | Post a comment

The devs over at Valve have released a new Team Fortress 2 Update. The update makes several key fixes including better map cycle management and preventing people from exploiting a respawn bug. You can check out the full list of changes/updates below and as always restart your Steam Client for the changes to take effect.
"- Fixed "CUtlLinkedList overflow!" crash
- Added player position data to server logging of events (player_death, player_builtobject, teamplay_flag_event, object_destroyed, teamplay_point_captured, teamplay_capture_blocked)
- Improved mapcycle handling to ensure it always loads new mapcycles when the mapcyclefile convar is changed
- Fixed sniper quick-switch exploit allowing them to avoid zoom/unzoom times
- Fixed an exploit allowing players to spawn into the enemy territory at the start of a round
- Fixed syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations
- Removed an obscure rendering setting that would allow players to make cloaked spies appear fully black"

Guide: How To PWN At TF2

Thursday 27 December 2007 | Post a comment

CVG has released a new Team Fortress 2 guide, properly titled "How To PWN At Team Fortress 2". They list 12 key tips and tricks that will hopefully help your game. The list includes tips such as how binding will make you more efficient and how to properly manage your server. To check out the full guide head on over to the CVG Website.
"Winners don't do losing
Remember, a good loser is patient, grateful and quick to congratulate their opponent. But enough of that crazy talk. If all else fails, use good, old-fashioned psychology to yank success from the jaws of defeat. It's usually obvious if you're on a team of losers, giving you plenty of time to jump ship to the winning side. If auto-balance isn't your friend, it's time for more... direct methods. Even as Scary Voice booms your failure, gloat and cheer about your victory on the chat. If you're convincing enough, maybe the other team won't notice."

Team Fortress 2 Update

Thursday 27 December 2007 | Post a comment

Updates for the Source Engine, Team Fortress 2, and the Steam client have been released. The updates are as follows:

Team Fortress 2
- Sudden Death mode is now a server option (a convar) and defaults to OFF
- Sapped buildings now take slightly less damage from the Spy who sapped them
- The Medic's Medigun now charges at an increased rate during Setup time, to remove the need for self-damage grinding
- Fixed an rcon/console command that could cause server crashes
- Prevented players from playing the "civilian" class
- Prevented players from hiding their name in the scoreboard
- Fixed exploit where the Medigun UberCharge wouldn't drain if you switched weapons
- Fixed decals not being correctly applied to the world in some cases
- Fixed critical bullet tracers not being visible to players other than the firer
- Fixed first person spectator view of the Spy watch not showing the correct cloak value
- Fixed the teleporter's player shaped particles not drawing
- Fixed the flamethrower stuttering when firing directly into a building
- Fixed a rare crash that can happen when a player being healed leaves the server suddenly
- Fixed rocket trail effects sometimes existing permanently in world
- Added effects to players when they earn an achievement, visible to other players nearby
- Tweaked achievement HUD fonts and color palette for more readability
- Improved stat gathering for map play times to increase accuracy
- Improved stat gathering around draws to better understand why they're occurring
- Fixed occasional misreporting of syringe gun & fireaxe damage distances to the stats system
- Fixed an occasional crash caused by an achievement not being found during a game announcement

Dustbowl
- Now waits until either team wins fully before changing to another map on server timelimit expiring
- Teams now score a point per captured control point, rather than per sub round
- Prevented Demomen being able to launch grenades into the stage three alleys while standing at the final cap point
- Fixed gaps in stage gates that allowed snipers to kill defenders during setup
- Fixed several model and brush perch exploits in stage three
- Added stair access to the upper area in stage three after the first cap
- Limited line-of-sight at the first control point in stage 3 to remove a griefable sniper spot

SourceTV
- Fixed some audio buffer support issues with Vista
- WorldVertexTransition under dxlevel 80 + 81 now correctly uses vertex alpha to blend the two textures
- Improved the console in the graphical UI version of the dedicated server

Source Engine
- Fixed some audio buffer support issues with Vista
- WorldVertexTransition under dxlevel 80 + 81 now correctly uses vertex alpha to blend the two textures
- Improved the console in the graphical UI version of the dedicated server

Steam Client
- Improved in-game overlay compatibility with FRAPS and ATI Tray Tools
- Fixed the in-game overlay not showing up in Civilization IV
- Fixed changing resolutions when the in-game overlay is enabled

Restart your steam client for the updates to take effect.

Another Team Fortress 2 Update

Monday 24 December 2007 | Post a comment

The Steam Team has released another small update for Team Fortress 2, fresh off the heels of last weeks major update. The update fixes several key problems including restricting sound engine to a max of 100fps and adding the ability for servers to have map specific configuration files. The complete changes/fixes list is below, and as always, simply restart your Steam Client and the update will take effect.
"- Restricted sound engine updates to a max of 100fps
- Fixed the problem with mp_maxrounds not correctly counting the number of rounds for Dustbowl after the scoring change
- Fixed cloaked/disguised/disguising spy reporting his achievements to everyone else
- Added the ability for servers to have map-specific .cfg files in the cfg folder (missed in yesterday's release notes)
- Fixed an audio problem in the previous update where sound corruption could occur on some systems"

Team Fortress 2 Update

Thursday 20 December 2007 | Post a comment

Team Fortress 2 has been updated today. Restart your Steam client to get the update! Release notes follow:

"Sudden Death mode is now a server option (a convar) and defaults to OFF

Sapped buildings now take slightly less damage from the Spy who sapped them

The Medic's Medigun now charges at an increased rate during Setup time, to remove the need for self-damage grinding

Fixed an rcon/console command that could cause server crashes

Prevented players from playing the "civilian" class

Prevented players from hiding their name in the scoreboard

Fixed exploit where the Medigun UberCharge wouldn't drain if you switched weapons

Fixed decals not being correctly applied to the world in some cases"

Team Fortress 2 Stats Live

Monday 17 December 2007 | Post a comment

In the most recent Steam News update, the team announced that the Team Fortress 2 stats have officially gone live. The stats include information on everything from which class is most played to the places on maps where players are killed the most. Either way, its pretty interesting to see how every aspect of the game are tracked. To check out the stats for yourself, head on over to the Steam Website.
"Hit indie developer Introversion Software just delivered an early holiday gift: three of its award-winning games bundled in one low-priced collection, appropriately titled The Introversion Anthology. Packing three cult classic games - Uplink, DEFCON, and Darwinia - the collection is now on Steam for $29.95 with an extra $10 off for one week only. These games deserve all the accolades showered on them -don’t pass it up!

Team Fortress 2 gameplay stats are now live. We track detailed game data to help you learn how the community is playing the game and helps us make any tweaks necessary to ensure a fun, balanced experience. Check out which Team Fortress 2 class is most played, the average time per round for each map and even precisely where on each map players die most often. These stats and many more are updated weekly.

The Valve Store is stocked with new items: Aperture Laboratories coffee mugs and posters, Weighted Companion Cube plushes and ready-to-hang fuzzies, and--back by popular demand--Half-Life 2 Headcrab Hats and Headcrab plushes."

MPN X-Fire Enabled

Saturday 8 December 2007 | Post a comment

Be the first to join!

MPN has just added a free new feature. You are now able to join a x-fire group and be able to talk to admins almost instantly with any questions you may have. You are also able to talk to people within the group, which are other CGN members from all over that have joined the group. This is a great way to help build our gaming community and to make friends at the same time. You can find more information at the x-fire group home.

If you are new to the program x-fire you can download it at xfire.com. X-Fire supplies numerous features. The most common are in-game chatting, hundreds of downloads, and your gaming hours logged in your profile. X-Fire is 100% free and is worth your time.

If you have any questions with downloading x-fire or joining the group you can contact Support@centralgamingnetwork.net with your questions or problems.

Thanks, Taylor.

New TF2 Achievement Packs

Monday 3 December 2007 | Post a comment

The Valve team has released their weekly Steam News Update including details on the new achievement packs for Team Fortress 2. In total there will be 36 all new packs, a few of them being listed below. Also, you can get now get your hands on all new lithographs from Half-Life 2: Orange Box. For more, or to pick up some for you are that significant gaming other, check out the Valve Store. For all this news and more, check out the complete Steam News Update below.

User Posted image

"New achievement packs will be added to Team Fortress 2 in the coming weeks. First up: a batch of 36 achievements for all the hard-working medics out there. Here's a sneak peek:

We usher in the holiday season with new merch in the Valve company store...

We’re pleased to offer three new lithographs in our collector's edition prints. Each of the lithographs features concept art from Orange Box games-Portal, Half-Life 2: Episode 2, and Team Fortress 2. The first hundred of these limited-edition runs are hand-signed and numbered by the artist and embossed with the Valve lambda.

If Portal’s Weighted Companion Cube and cake could express holiday cheer-and we remind you that they cannot-they’d send an Aperture Laboratory Holiday Greeting Card. This limited-edition pack includes 15 Portal-themed greeting cards-three each of five different sets, each with a unique holiday greeting inside. Slip in a new Aperture Laboratories parking sticker, available separately, to warm the heart of your favorite Portal jumper.

Also in stock for the holidays: The Orange Box gift certificate pack. You get two gift certificates for the Orange Box, each presented in an Aperture Laboratory Holiday Greeting Card. As a bonus, the gift certificates save you 10% off the regular retail price.

You can pick up Activision’s action-adventure game GUN for just $9.95 USD, a 50% savings, this weekend only. Saddle up."

Steam Update

Thursday 29 November 2007 | Post a comment

Valve has released a new steam update, aiming to patch up a few small bugs. The full list of changes can be found below, and as always, simply restart your client for the changes to take effect.
" - Fixed surround sound not working properly when running Windows Vista
- SourceTV relay proxies can record demos now with tv_autorecord 1
- Fixed jittery demo playback
- Fixed a crash in Half-Life 2: Episode Two when exiting This Vortal Coil"
What Player Class Should Receive Unlockable Upgrades And Achievements Next?
The Heavy
The Spy
The Engineer
The Soldier

Total Votes: 129
-
Server IP Status
Counter-Strike 72.249.51.24:27015 Offline
Blog sub bar
We Currently Have 1 Members Online:
imSTONIE420,

We have 34 guests online.
Game Sprays : Team Fortress 2 Sprays and Logos