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Team Fortress HQ - News
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Team Fortress 2 Update Released

Thursday 19 June 2008 | Post a comment

The Pyro Update for Team Fortress 2, which we have been talking about all week, has been released today. As always, simply restart your steam client and the changes will take effect.
" Team Fortress 2 Changes/Fixes
- Added 2 community maps: cp_fastlane and ctf_turbine

Pyro
- Added alt-fire compression blast to the basic flamethrower
- Added The Axtinguisher, The Backburner, and The Flare Gun
- Hadouken taunt now kills people it hits
- Tuned the flamethrower hit detection to improve detection versus retreating opponents
- Removed Flamethrower's damage falloff (was falling off to 25% by the end)

cp_well
- Added a route from the forward central foyer up to the battlements
- Redistributed health and ammunition throughout the bases

ctf_well
- Added a route from the forward central foyer up to the battlements
- Removed central building, reduced overall map length
- Redistributed health and ammunition throughout the bases

Other Notes
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
- In-game avatar images will now have a badge around them if the player is your friend
- Fixed bug that allowed players to move around in a reference pose
- Added custom death icons for unlockable weapons
- The player join team message now specifies whether the player used the auto team option
- Payload maps now support four control points per stage
- Achievement dialog will stay open when you're moving in & out of the game and the main menu
- Added full Russian localization, with both fonts & speech
- Returned the "Report a Bug" option to the main menu"

Pyro Update Website Launched

Wednesday 18 June 2008 | Post a comment

In anticipation of the new Pyro Update this week for Team Fortress 2, Valve has placed the update website online for everyone to checkout. The newly launched website features information on the two new maps to be released, the unlockable weapons for the pyro, and the long list of achievements that will now be available for pyro players. All of these features will be released later this week in the update.

The two new maps that will be featured are CP_Fastlane and CP_Turbine. Both maps may be familiar to you, as they were developed by third party players and have been circling the internet for quite sometime. None the less, their addition to the official map list will surely increase their popularity.

User Posted image User Posted image

On top of the new maps, players who choose the pyro class will also be able to unlock several new weapons in the game. They include a new flaregun, backburner flame thrower, and axtinguisher attack axe. There will also be a slew of new achievements, all of which can be seen on the new Pyro Update Website.

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Meet The Sniper Video Available

Wednesday 18 June 2008 | Post a comment

As promised, the Valve Team has released their newest installment in the "Meet The Team" short film series. Meet The Sniper is now available for download on the Steam Powered Website, and is definitely worth the watch.
"In his former life as a tracker of dangerous game in the unforgiving Australian outback, the Sniper would spend months by himself. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never miss."

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Team Fortress 2 Pyro Update Week

Tuesday 17 June 2008 | Post a comment

Valve has announced a set of new upcoming releases for Team Fortress 2 this week. The first release will come later today, when the team releases the latest installment in their "Meet the Team" short films, Meet The Sniper. The video will be posted on the Steam Powered Website, and we will be sure to post a link once its available.

Then, later this week on Thursday, the team will be releasing a major Team Fortress 2 update that will include two user-created maps, which will "highlight the great work being done in the community". The main focal point of the update, however, will most certainly be the Pyro Update, which will be made available and contains three unlockable new weapons for the Pyro plus 35 new achievements.

Finally, to top it all off, Valve has announced that this weekend will also be a Team Fortress 2 free weekend. So if you have a friend you are trying to convince to go pick-up the title, or if for some reason you still haven't gotten around to getting it yourself, you can take the full game for a spin - new pyro achievements and maps included. Enjoy everyone!

Team Fortress 2 Update

Thursday 12 June 2008 | Post a comment

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
" - Allow Mods to set which ConVars control the sv_tags settings
- Support custom Russian TF2 fonts
- Particle rendering/simulation performance increase (missed from the previous update)"

New Fortcast Podcast Released

Thursday 12 June 2008 | Post a comment

The folks over at Fortcast, a Team Fortress 2 inspired podcast, have released their first episode this week, fittingly named Episode 1. Fortcast, which releases episodes weekly and is an extension of TF2 Fort, aims to cover all of the happenings in the Team Fortress 2 community, including server news, custom maps, clans, and much more.

To check out the the first episode for yourself, be sure to visit the Fortcast Website.

Team Fortress 2 Update Released

Wednesday 11 June 2008 | Post a comment

The Valve team has released a new Team Fortress 2 update. The update addresses some minor changes and fixes, and as always, simply restart your Steam Client for the changes to take effect.
" - Changed video options initialization to fix some HUD resolution problems in mods
- Fixed crash issuing the last disguise command when not connected to a server
- Fixed rare crash on exit
- Fixed a couple of issues with gamestats reporting incorrect values
- Fixed an exploit that allowed clients to crash servers"

Team Fortress 2 Update

Friday 23 May 2008 | Post a comment

Valve has released a few new fixes for Team Fortress 2. The full list is below, and just restart your client for the fixes to take effect.
"Team Fortress 2
- Fixed mat_queue_mode crash during level transitions
- Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining
- Improved prediction of Spy's speed changes when disguising
- Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it
- Optimized particle traces on multi-core machines
- Fixed tracers sometimes firing with the wrong team color
- Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client
- Fixed map exploits in Gold Rush"

Team Fortress 2 Update

Monday 12 May 2008 | Post a comment

Friday saw another Team Fortress 2 and Steam update. While one update deals with AudioSurf, the majority of the patch is aimed at Team Fortress 2, specifically fixing some issues with achievements and the Kritzkrieg. Check out the full list of changes below, and as always, simply restart your Steam Client for the changes to take effect.
" - Fixed several issues with the Family Practice achievement. Players with 10/10 progress that have not been awarded the achievement will get the achievement the next time they UberCharge any Steam friend
- Fixed toggle-fire option for the Medigun preventing players from earning the Second Opinion achievement
- Fixed The Kritzkrieg not charging faster than the Medigun
- Fixed issue that was preventing players from using their new Medic items on some servers
- Fixed melee weapons not being affected by The Kritzkrieg's critboost
- Fixed Server Browser sometimes refreshing in the background on startup when it wasn't visible"

Team Fortress 2 Update

Tuesday 6 May 2008 | Post a comment

A quick update was released yesterday for Team Fortress 2. Several small fixes, including the unlimited UberCharge exploit, were updated with the patch. As always, just restart your Steam Client and the changes will take effect.
" - Fixed unlimited UberCharge exploit
- Fixed charge effect getting stuck on the Kritzkrieg when changing class/weapons"
What Player Class Should Receive Unlockable Upgrades And Achievements Next?
The Heavy
The Spy
The Engineer
The Soldier

Total Votes: 92
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