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Team Fortress HQ - News

New Team Fortress 2 360 Update

Posted On: Wednesday 5 March 2008

Plenty of news to report for Team Fortress 2 today if you own an Xbox 360. On top of a new update which fixes a number of exploits and game play features (change list can be found below), EuroGamer got the chance to sit down with Doug Lombardi to discuss what future features Valve has planned for Xbox 360. One of the main goals is to keep Team Fortress 2 content completely free, which is good news for Orange Box players everywhere.
"Asked whether that still meant for free, Lombardi said: "Oh, for free, definitely, as much as we can. You know, we don't have full say over that, but we have some say over how that works.

"So, for us, for free is the way to go. The gamers play the game, they want to keep playing the game, so we've collected their fifty bucks at the start, and once they're in the park, they can ride any ride they want in the park. So, for us that's been the philosophy.""
For more on this, be sure to check out EuroGamer's Interview. Also, the latest update is available now via Xbox Live, and the full change list can be found below.
" - Fixed a medic invuln exploit.
- Fixed grenades going through players or buildings.
- Fixed exploit with rockets causing damage through thin walls.
- Fixed exploit allowing snipers to fire faster than intended.
- Fixed exploit allowing players to teleport with the intelligence.
- Fixed exploit attaching sappers to buildings through walls.
- Fixed spy backstab exploit.
- Fixed spy being able to attack without dropping his disguise.
- Medics no longer heal enemy spies when they're not disguised.
- Tweaked autobalance calculations.
- When an engineer dies in sudden death, his buildings explode.
- Fixed stats sometimes not reporting correctly.
- Added a dialog to indicate when the host shuts down the server.
- Added rumble to TF weapons.
- Fixed ping column sometimes getting hidden in some resolutions.
- Added 10 and 14 player game sizes.
- Prevent hosts selecting game sizes above their bandwidth limits.
- Improved handling of large network packets to eliminate bandwidth spikes.
- Reduced respawn times for smaller games."
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What Player Class Should Receive Unlockable Upgrades And Achievements Next?
The Heavy
The Spy
The Engineer
The Soldier

Total Votes: 92
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