Welcome Network Guest!
You must be a registered member in order to use this feature. You can get started below.

Team Fortress HQ - News

A Look Back At Team Fortress 2 Dissected

Posted On: Tuesday 19 February 2008

CVG has released its third and final installment of its look back at the Orange Box, concluding with a look into Team Fortress 2. The article features a walk through with Robin Walker, a lead developer for Team Fortress 2, breaking down Team Fortress 2 to understand not only what led to the title's success, but what developments and changes are planned for the future as well.
" Valve's devotion to its customers, their unheard of desire to ensure that at every turn we are inescapably pleased with their product, is no more noticeable than with Team Fortress 2. Like doting mothers, they've been keeping tabs on how we play. Vast mountains of data stored in underground bunkers keep records of our every action - that time you were sniped on top of the bridge in 2fort? It's in there. And all in the name of improving the thing more and more.

"Most of the time the stats tend to confirm things we already know," explains Robin Walker, lead developer on Team Fortress 2, "but there are cases where our assumptions are incorrect, like players using one area more than another. Or the areas that are most lethal."

You can check out the entire article over at the CVG Website, and be sure to check out Part 1: Episode 2 and Part 2: Portal as well.
No comments yet, be the first to post one below.
Login to post a comment.
What Player Class Should Receive Unlockable Upgrades And Achievements Next?
The Heavy
The Spy
The Engineer
The Soldier

Total Votes: 119
-
Server IP Status
Counter-Strike 72.249.51.24:27015 Offline
Blog sub bar
We Currently Have 2 Members Online:
imSTONIE420, MrJW,

We have 46 guests online.
Game Sprays : Team Fortress 2 Sprays and Logos