The team over at Fortress Forever, the mod which recreates the experience of Team Fortress Classic in the Source engine, has released a major update, version 2.0. The update addresses everything from game play tweaks to bug fixes and revamped maps. You can pick up the latest version at the
Official Fortress Forever Website, or check out some great screenshots and the change logs below.


- Re-added recoil for some weapons (e.g. IC)
- Suiciding no longer causes you to lose 100 fortress points
- Grenades now have trails and halo's around them
- New EMP effect
- Medkit fix. Should be much easier to heal people with medkit and spanner now, as friendlies are lag predicted now
- Death by burning is no longer a suicide
- Scouts now don't take fall damage
- Blue pipe fuse timer dramatically decreased (from 2.5 to 1.1 seconds). Pipetrap explosion radius increased from 125 to 150
- Spy now has a 'last disguise' option on the menu
- New options screen with a load more stuff on it"