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Team Fortress HQ - News

Team Fortress 2 Update

Posted On: Friday 26 June 2009

A new Team Fortress 2 update has been released today, making several fixes and adjustments. As always simply restart your Steam Client and the changes will be automatically applied.
"Team Fortress 2 Fixes/Changes

- Changed cl_flipviewmodels so it can no longer be set while connected to a server

- Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon

- Fixed a case where an observer could set the observed player's view models

- Fixed the Heavy's punches not matching mouse button presses when the view models are flipped

- Fixed Bonk! ammo count exploit after using a regeneration locker

- Fixed Dead Ringer damage reduction exploit involving Spy taunting

- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back

- Missed notes from previous update

- The Ambassador no longer penetrates buildings

- Removed the movement speed penalty on The Razorback"
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Which Part Of The War Update Has Been Your Favorite So Far?
The soldier class updates
The demo man class updates
The propoganda art contest
Everything! It has all been awesome

Total Votes: 37
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