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Team Fortress HQ - Official Map List

Team Fortress 2 Official Maps

About These Maps
Listed below you can find the layouts of all 8 official maps for Team Fortress 2. There are 3 main map types: Control point where teams have to occupy several tactical points for the win, Capture the Flag where teams capture the other team's flag and return it to base, and Territory Control where you must capture a team's control point. For more maps, be sure to check out our map downloads section where you can get more custom maps for your game and servers.

Dustbowl
Play Type: Control Point Map
Description: Dustbowl is a capture point map where red always plays defense and blue always plays offense. Once the blue team has captured a point, it is locked and can never be retaken by red. The map is split into three stages, each having two control points, A and B. A is located less than a hundred yards from Blue base, and you must capture point A before you can begin capturing B.
Granary
Play Type: Control Point Map
Description: In Granary, you must capture all 5 control points to win the round. Each team starts with 2 control points closest to them and 1 neutral control point in the middle of the map.
Gravelpit
Play Type: Control Point Map
Description: Gravelpit is a capture point map where red always plays defense and blue always plays offense. Once the blue team has captured a point, it is locked and can never be retaken by red. There are three control points, A, B, and C. A and B are directly accessible from the Blue base, but you must cross through one of them in order to reach C.
Well (CP)
Play Type: Control Point Map
Description: There are three buildings, the first and last of which hold 2 control points. The second building holds a neutral control points. The map is symetrical from both sides of the center building. There are 6 train tracks- 2 in each yard and 2 going through the neutral building.
Fort
Play Type: Capture The Flag
Description: Two mirror image forts oppose each other, separated by a water filled moat. A covered bridge spans the moat, and sniper decks on each fort provide excellent positions from which to assault oncoming players. There are three entrances into each fort, not all available to all players.
Hydro
Play Type: Territory Control
Description: The goal of hydro is to take over by capturing the enemy's point while defending your own. After each round, the map switches to a different section.
Badlands
Play Type: Control Point
Description: The objective of Badlands is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
Well (CTF)
Play Type: Capture The Flag
Description: The goal in this map is to capture the enemy's intelligence briefcase (intel) from their base, and return it to the location of your team's intel to score a point.
Game Server IP Status
Team Fortress 2 72.249.51.24:27015 Online
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