Welcome Network Guest!
You must be a registered member in order to use this feature. You can get started below.

Team Fortress HQ - Viewing a File
TF2 Maps
No Image!
Posted: Thursday 10 April 2008 1:41 pm
File Size: 6.56 MB
Image Gallery: View File's Image Gallery
Submitter: Yourcatch22
Downloads: 13
Rating: No StarNo StarNo StarNo StarNo Star (Rate Now)

Select Your Rating:

1 2 3 4 5

Download
Flag This File For Review
You may flag this file for our staff to review if you believe it contains spyware or viruses, contains inappropriate material, or violates our user agreement.


CTF_Chaos Description
Chaos - ctf_chaos

===========================

MAP INFORMATION-

Title: ctf_chaos
Version: Final 1.0
Filename: ctf_chaos.bsp
Created By: David Lohmeyer - REV6|VilePickle
Original Q3F By: Matt Wilson (now of SplashDamage)
Author Email: vilepickle@gmail.com
Type: CTF
Web: http://www.vilepickle.com
Compile Date: 3/21/2008
Development Cycle: Beta 1 -> Beta 2 -> Final 1.0

===========================

FINAL 1.0 CHANGES/FIXES:
-Respawn doors are now "castle" - style doors instead of default TF2 ones.
-Red pillars have undergone cosmetic updates
-Changed some clipping around main entrance
-This version is largely considered complete. Due to limited feedback and lack of problems, the map is now released as Final 1.0.

BETA 2.0 CHANGES/FIXES:
-Spawn timers have been reduced to ~6-9 seconds. This map is small and fast paced, so I feel that the full timer should not be used. If a full timer is used, it makes spawn camping overly simple.
-The elevator is now gone and has been replaced with a ramp system behind the flag. This should make it easier for the defense to get into position in the attic and remove problems with elevators.
-Stairs in the middle area have been removed. This should make the choice of attack location more important.
-Medium health pack in front of the attic removed.
-Small ammo boxes added to the flagroom.
-Engineers can no longer build on the upper level surrounding the base exits. This should prevent one team locking the other in their base.
-Ammo pack in the attic moved further inside the base.
-Optimized the map more outside, and removed some details to help FPS.
-Modified lighting in areas.

===========================

DEVELOPMENT:

Program: Hammer
Known Bugs: None
HDR: Yes
Compile PC: Core 2 Duo 6400, 2GB RAM

===========================

THANKS TO:

Beta1 Bugs: REV6Mercyon, REV6Underdog
Q3F Author: Matt Wilson

===========================
©2008 David Lohmeyer.
All Rights Reserved

Team Fortress 2 is a registered trademark of Valve Software.
No comments yet, be the first to post one below.
Login to post a comment.
What Player Class Should Receive Unlockable Upgrades And Achievements Next?
The Heavy
The Spy
The Engineer
The Soldier

Total Votes: 94
-
Server IP Status
Counter-Strike 72.249.51.24:27015 Offline
Blog sub bar
We Currently Have 1 Members Online:
imSTONIE420,

We have 32 guests online.
Game Sprays : Team Fortress 2 Sprays and Logos