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Posted: Sunday 16 December 2007 2:46 pm
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Submitter: Yourcatch22
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CP Castle Description
Castle - cp_castle

======================================================

MAP INFORMATION-

Title: cp_castle
Version: Final 1.0
Filename: cp_castle.bsp
Created By: David Lohmeyer - REV6|VilePickle
Author Email: vilepickle@gmail.com
Type: CP - Dustbowl style
Web: http://www.vilepickle.com
Compile Date: 10/25/2007
Development Cycle: Beta 1 -> Beta 2 -> Beta 3 -> Final 1.0

======================================================

FINAL 1.0 CHANGES:
Stage 1-
-Added small health/ammo to far dropdown entrance of inside castle.
-Added a wall inside the castle to prevent excessive sniper spam.
-Wood fences added inside the castle.

Stage 2-
-An additional CP has been added to this area half way through. It will add 4.5 minutes to the timer when taken.
-More crate cover added to far path.
-A wall has been added to the far path to block LOS to the red resupply, cutting down on sniper spam.
-Tweaked some health and ammo packs.
-The wall leading to the last CP has switched sides in attempt to bring better flow to the CP.

Stage 3-
-The main bridge has been redone visually and now has a cover over it. This should also help with excessive sniping.
-Soldiers can no longer unintentially get on top of the starting wall.
-Tweaked some health and ammo packs.
-Some wall locations have been adjusted inside the final fortress to increase flow to the last CP.
-Additional signs added.

General-
-Visually many details have been added everywhere.
-More optimization added in every area.
-Sun brightness reduced slightly.
-All areas now have 18 spawn points assigned.
-Many flatter areas have been modified to be more uneven.
-Rocks have been recolored to better match the surroundings.
-All CP's now take 6 seconds to capture. This is a small change only to area 2.
-Timers have been revised with the addition of the double-CP areas. The net result is mostly identical timings, but it has been streamlined. They are as follows:
Area 1 - Start: 7.5 minutes
Area 1 - Capture: Add 4.5 minutes
Area 2A - Capture: Add 4.5 minutes
Area 2B - Capture: Add 4.5 minutes
Area 3A - Capture: Add 4.5 minutes

======================================================

DEVELOPMENT:

Program: Hammer
Known Bugs: None
Compile Time: 7.5 hours (-final compile)
HDR: Yes
Compile PC: Core 2 Duo 6400, 2GB RAM

======================================================

THANKS TO:

Textures: Team Fortress 2
Testers: Xil, Flatline


©2007 David Lohmeyer.
All Rights Reserved
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