You may flag this file for our staff to review if you believe it contains spyware or viruses, contains inappropriate material, or violates our user agreement.
File Description
CTF_Turbine V3 Description
3.0 Additions/Fixes/Updates: - Extended and rebuilt spawn room and doors. - Added alternative spawn exit. - Spawncamping should now be avoidable. - Removed timer, Map will now follow mp_timelimit. - Cleaned up vent lighting. - Many visual updates, tweaks and cleanups. - Softened HDR to be less headache inducing.
NOTE: This will hopefully be the final version. :) (pending comments)
2.0 Additions/Fixes/Updates:
- There is now a timelimit to ensure the map doesnt last forever. - Timeout will result in sudden death as usual. - Central area has been adjusted to improve cover. - Vent access in central room is now safer and not a sniper position. - Adjusted healthkits and added some. - You should no longer be able to enter the enemy teams spawn. - Made it a little easier to spot spawn campers. - Some minor texture adjustments. - It is now easier to jump the rails in the flagroom.
This is the second map I have released, this time I have gone for a more straight forward CTF which I hope has a little somthing for every class in it, I learned quite a bit from my previous map so I hope this one should play a little better.
As usual all comments and feedback are welcome, and I hope you like it. :)
User Comments
No comments yet, be the first to post one below.
Add A Comment
Login to post a comment.
Advertisement
Team Fortress HQ Poll
What Player Class Should Receive Unlockable Upgrades And Achievements Next?