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BETA 4.0 CHANGES: -Skylight glass is now breakable and rebuilds in 3 minutes. It takes about a full clip of demoman pipes to break and you can only break the enemy's glass. This should allow more free access to sentries embedded in the flagroom. -One outside side route has been completely removed from the map. This should focus combat into more defined areas. -The elevator entrance has been removed from the map. -A side entrance has been added at the front of each base to reduce congestion through the single front entrance. -Various texture, clipping, and detail changes. -Lighting has been redone in some areas so it isn't just all lanterns.
BETA 3.0 CHANGES: Internal beta playtested - not publicly released
BETA 2.0 CHANGES: -Tunnel system has been cut from the map. The only remaining section is to reach the enemy elevator. -Bases are closer together, reducing travel time. -Blue base has been thematically retextured to not confuse people, as well as some other areas. -The capture point has been moved to your flag instead of the sniper deck. -Many areas have had their lighting tweaked. -Ladders are more visible as ladders. -Other details added.